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Tournament Triple Constraint Model

A popular joke about project management goes like this: “All projects can be done well, fast, and cheap. Pick two.” That joke is based on the triple constraint theory of project management. It is elegantly conceptualized as a triangle that represents the trade-offs between scope, cost, and time. The idea is that changes to any of those vertices forces adjustment in one or both of the other two. I recently had the revelation that I had been unconsciously using the triple constraint model as I have been ruminating on tournament scheduling, draw formats, and ranking systems.

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